Browse Curriculum

Explore lessons, activities, projects, and more β€” organized by stage and pillar.

πŸ’¬Architect

Decision-Making Under Uncertainty

Agency & Critical ThinkingDiscussion
45-60 minutes (best run as a recurring conversation)3 materials
πŸ“–Architect

Systems Thinking Workshop

Agency & Critical ThinkingLesson
multi-session (three to four working sessions of 90 minutes)5 materials
✏️Architect

Risk Assessment and Management

Agency & Critical ThinkingPractice
20-30 minutes weekly, ongoing for the life of a venture4 materials
πŸ—οΈArchitect

Original Thesis Project

Agency & Critical ThinkingProject
10-14 weeks (8-12 hours per week)5 materials
🀝Architect

Teaching Others to Think

Agency & Critical ThinkingService
ongoing β€” 4-6 weekly sessions plus design and reflection time6 materials
πŸ—ΊοΈArchitect

Community Leadership Capstone: Lead Something Real

American DynamismField Plan
8-12 weeks (variable hours; intense around the event)7 materials
πŸ—οΈArchitect

Launch a Real Business

American DynamismProject
12-16 weeks (10-20 hours per week)8 materials
πŸ“–Architect

American Leadership Study: Primary Sources

American DynamismLesson
4-6 weeks (4-6 hours per week)5 materials
✏️Architect

Capital and Markets: Reading the Money

American DynamismPractice
20-30 minutes, 4-5x per week, over 8+ weeks5 materials
πŸ—οΈArchitect

Policy Analysis Project: Diagnose, Propose, Persuade

American DynamismProject
6-8 weeks (6-10 hours per week)6 materials
πŸ”¬Architect

Engineering Design Challenge

Building & EngineeringExperiment
6-10 weeks (multi-session, roughly 6-10 hours per week)6 materials
πŸ“–Architect

Code Compliance and Permitting

Building & EngineeringLesson
multi-session (three working sessions of 75-90 minutes, plus real-world phone calls and a visit between sessions)6 materials
πŸ“–Architect

Material Science and Selection

Building & EngineeringLesson
multi-session (three to four working sessions of 75-90 minutes)6 materials
πŸ—οΈArchitect

Major Construction Project

Building & EngineeringProject
8-16 weeks (2-4 weeks planning, the balance building)8 materials
🀝Architect

Teaching Building Skills

Building & EngineeringService
ongoing β€” 4-6 weekly sessions plus design, setup, and reflection time8 materials
πŸ’¬Architect

Suffering and Meaning

Character & PurposeDiscussion
60-90 minutes (best run as a recurring conversation over weeks)3 materials
πŸ“–Architect

Ethical Leadership Case Studies

Character & PurposeLesson
multi-session β€” 4-6 conversations of 60-90 minutes, ideally over several weeks4 materials
✏️Architect

Legacy Planning

Character & PurposePractice
90-minute monthly session, plus a 10-minute weekly check, ongoing4 materials
πŸ—οΈArchitect

Personal Philosophy Capstone

Character & PurposeProject
10-14 weeks (6-10 hours per week)5 materials
🀝Architect

Mentorship Program

Character & PurposeService
ongoing β€” 3-6 months, roughly 1-2 hours per week plus check-ins5 materials
πŸ“–Architect

Independent Study Design

Core AcademicsLesson
multi-session (a 2-3 hour design sprint, then a 12-16 week study you run yourself)5 materials
✏️Architect

Technical Writing Mastery

Core AcademicsPractice
ongoing (3-4 sessions per week, 30-45 minutes each, for a minimum of 8 weeks)5 materials
πŸ—οΈArchitect

Cross-Disciplinary Synthesis

Core AcademicsProject
10-16 weeks (6-10 hours per week)5 materials
πŸ—οΈArchitect

Original Research Publication

Core AcademicsProject
12-20 weeks (6-10 hours per week, heavier during data collection)5 materials
🀝Architect

Teaching a Subject

Core AcademicsService
ongoing (a 4-8 week course, roughly 1-2 hours of teaching per week plus prep)5 materials
πŸ—ΊοΈArchitect

Agricultural Economics Study: Analyze a Working Farm

Food & FarmingField Plan
Multi-session: 2-3 weeks (1 prep week, a full-day visit, 1 analysis week)7 materials
✏️Architect

Nutrition and Performance: Design and Test Your Own Fueling System

Food & FarmingPractice
20-30 minutes daily logging, weekly review; run as a 6-8 week block6 materials
πŸ—οΈArchitect

Food Business Capstone

Food & FarmingProject
12-16 weeks (10-20 hours per week)10 materials
πŸ—οΈArchitect

Full-Cycle Food Management

Food & FarmingProject
4 weeks of full responsibility (plus 1 planning week)7 materials
🍳Architect

Advanced Food Preservation: Ferment, Cure, and Can at Production Scale

Food & FarmingRecipe
Multi-session: hours of active work spread across days to weeks of curing/fermenting time12 materials
πŸ”οΈArchitect

Self-Sufficiency Solo Challenge

Physical & SurvivalAdventure
72 hours in the field, plus weeks of preparation and a structured check-in system throughout7 materials
πŸ—οΈArchitect

Expedition Design and Leadership

Physical & SurvivalProject
4-6 months (3 months planning, 2-4 weeks in the field)11 materials
πŸ“–Architect

Wilderness Medicine Certification

Physical & SurvivalLesson
multi-session β€” several weeks of preparation, then a 2-day (WFA) to 9-day (WFR) in-person course6 materials
✏️Architect

Athletic Peak Project

Physical & SurvivalPractice
12-24 weeks of structured training, ending on event day6 materials
🀝Architect

Wilderness Instruction

Physical & SurvivalService
6-10 weeks (2 weeks design, then a recurring program of 4-8 sessions plus a culminating overnight)7 materials
πŸ’¬Architect

AI Strategy and Ethics

Software & AIDiscussion
60-90 minutes, ideally across two sittings with reading between4 materials
✏️Architect

Open-Source Leadership

Software & AIPractice
3-5 hours weekly, ongoing for at least one full season (12+ weeks)5 materials
πŸ—οΈArchitect

Security Audit Project

Software & AIProject
6-10 weeks (6-10 hours per week)6 materials
🀝Architect

Technical Mentorship

Software & AIService
ongoing β€” a 6-10 week course plus design and reflection time6 materials
πŸ—οΈArchitect

Ship a Product

Software & AIProject
16-24 weeks (10-20 hours per week)7 materials
Browse Curriculum | The New American Codex