Browse Curriculum
Explore lessons, activities, projects, and more β organized by stage and pillar.
π¬Architect
Decision-Making Under Uncertainty
Agency & Critical ThinkingDiscussion
45-60 minutes (best run as a recurring conversation)3 materials
πArchitect
Systems Thinking Workshop
Agency & Critical ThinkingLesson
multi-session (three to four working sessions of 90 minutes)5 materials
βοΈArchitect
Risk Assessment and Management
Agency & Critical ThinkingPractice
20-30 minutes weekly, ongoing for the life of a venture4 materials
ποΈArchitect
Original Thesis Project
Agency & Critical ThinkingProject
10-14 weeks (8-12 hours per week)5 materials
π€Architect
Teaching Others to Think
Agency & Critical ThinkingService
ongoing β 4-6 weekly sessions plus design and reflection time6 materials
πΊοΈArchitect
Community Leadership Capstone: Lead Something Real
American DynamismField Plan
8-12 weeks (variable hours; intense around the event)7 materials
ποΈArchitect
Launch a Real Business
American DynamismProject
12-16 weeks (10-20 hours per week)8 materials
πArchitect
American Leadership Study: Primary Sources
American DynamismLesson
4-6 weeks (4-6 hours per week)5 materials
βοΈArchitect
Capital and Markets: Reading the Money
American DynamismPractice
20-30 minutes, 4-5x per week, over 8+ weeks5 materials
ποΈArchitect
Policy Analysis Project: Diagnose, Propose, Persuade
American DynamismProject
6-8 weeks (6-10 hours per week)6 materials
π¬Architect
Engineering Design Challenge
Building & EngineeringExperiment
6-10 weeks (multi-session, roughly 6-10 hours per week)6 materials
πArchitect
Code Compliance and Permitting
Building & EngineeringLesson
multi-session (three working sessions of 75-90 minutes, plus real-world phone calls and a visit between sessions)6 materials
πArchitect
Material Science and Selection
Building & EngineeringLesson
multi-session (three to four working sessions of 75-90 minutes)6 materials
ποΈArchitect
Major Construction Project
Building & EngineeringProject
8-16 weeks (2-4 weeks planning, the balance building)8 materials
π€Architect
Teaching Building Skills
Building & EngineeringService
ongoing β 4-6 weekly sessions plus design, setup, and reflection time8 materials
π¬Architect
Suffering and Meaning
Character & PurposeDiscussion
60-90 minutes (best run as a recurring conversation over weeks)3 materials
πArchitect
Ethical Leadership Case Studies
Character & PurposeLesson
multi-session β 4-6 conversations of 60-90 minutes, ideally over several weeks4 materials
βοΈArchitect
Legacy Planning
Character & PurposePractice
90-minute monthly session, plus a 10-minute weekly check, ongoing4 materials
ποΈArchitect
Personal Philosophy Capstone
Character & PurposeProject
10-14 weeks (6-10 hours per week)5 materials
π€Architect
Mentorship Program
Character & PurposeService
ongoing β 3-6 months, roughly 1-2 hours per week plus check-ins5 materials
πArchitect
Independent Study Design
Core AcademicsLesson
multi-session (a 2-3 hour design sprint, then a 12-16 week study you run yourself)5 materials
βοΈArchitect
Technical Writing Mastery
Core AcademicsPractice
ongoing (3-4 sessions per week, 30-45 minutes each, for a minimum of 8 weeks)5 materials
ποΈArchitect
Cross-Disciplinary Synthesis
Core AcademicsProject
10-16 weeks (6-10 hours per week)5 materials
ποΈArchitect
Original Research Publication
Core AcademicsProject
12-20 weeks (6-10 hours per week, heavier during data collection)5 materials
π€Architect
Teaching a Subject
Core AcademicsService
ongoing (a 4-8 week course, roughly 1-2 hours of teaching per week plus prep)5 materials
πΊοΈArchitect
Agricultural Economics Study: Analyze a Working Farm
Food & FarmingField Plan
Multi-session: 2-3 weeks (1 prep week, a full-day visit, 1 analysis week)7 materials
βοΈArchitect
Nutrition and Performance: Design and Test Your Own Fueling System
Food & FarmingPractice
20-30 minutes daily logging, weekly review; run as a 6-8 week block6 materials
ποΈArchitect
Food Business Capstone
Food & FarmingProject
12-16 weeks (10-20 hours per week)10 materials
ποΈArchitect
Full-Cycle Food Management
Food & FarmingProject
4 weeks of full responsibility (plus 1 planning week)7 materials
π³Architect
Advanced Food Preservation: Ferment, Cure, and Can at Production Scale
Food & FarmingRecipe
Multi-session: hours of active work spread across days to weeks of curing/fermenting time12 materials
ποΈArchitect
Self-Sufficiency Solo Challenge
Physical & SurvivalAdventure
72 hours in the field, plus weeks of preparation and a structured check-in system throughout7 materials
ποΈArchitect
Expedition Design and Leadership
Physical & SurvivalProject
4-6 months (3 months planning, 2-4 weeks in the field)11 materials
πArchitect
Wilderness Medicine Certification
Physical & SurvivalLesson
multi-session β several weeks of preparation, then a 2-day (WFA) to 9-day (WFR) in-person course6 materials
βοΈArchitect
Athletic Peak Project
Physical & SurvivalPractice
12-24 weeks of structured training, ending on event day6 materials
π€Architect
Wilderness Instruction
Physical & SurvivalService
6-10 weeks (2 weeks design, then a recurring program of 4-8 sessions plus a culminating overnight)7 materials
π¬Architect
AI Strategy and Ethics
Software & AIDiscussion
60-90 minutes, ideally across two sittings with reading between4 materials
βοΈArchitect
Open-Source Leadership
Software & AIPractice
3-5 hours weekly, ongoing for at least one full season (12+ weeks)5 materials
ποΈArchitect
Security Audit Project
Software & AIProject
6-10 weeks (6-10 hours per week)6 materials
π€Architect
Technical Mentorship
Software & AIService
ongoing β a 6-10 week course plus design and reflection time6 materials
ποΈArchitect
Ship a Product
Software & AIProject
16-24 weeks (10-20 hours per week)7 materials